llGetForce
vector llGetForce()Returns the force (if the script is physical).
Returns the current force if the script is physical.
default{ state_entry() { llSetForce(<0,llFrand(10),0>,FALSE); //Sets the force in a frand of 10 in Y axis. llSetTimerEvent(1); //Resets the force every second. } touch_start(integer total_num) { llOwnerSay((string)llGetForce()); //Says the force. } timer() { llResetScript(); }}This example demonstrates:
- Setting a force on a physical object with
llSetForce() - Using a timer to reset the force periodically
- Retrieving and converting the force vector to a string with
llGetForce()