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llLinkPlaySound

void llLinkPlaySound(integer LinkNumber, string Sound, float Volume, integer Flags)

Plays Sound, once or looping, at Volume (0.0 - 1.0). The sound may be attached to the link or triggered at its location.

Only one sound may be attached to an object at a time, and attaching a new sound or calling llStopSound will stop the previously attached sound.

Parameters
LinkNumber(integer)
Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag
Sound(string)
Volume(float)
Flags(integer)

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