llLinkParticleSystem
void llLinkParticleSystem(integer LinkNumber, list Rules)Creates a particle system in prim LinkNumber based on Rules. An empty list removes a particle system from object.
List format is [ rule-1, data-1, rule-2, data-2 ... rule-n, data-n ].
This is identical to llParticleSystem except that it applies to a specified linked prim and not just the prim the script is in.
Parameters
-
LinkNumber(integer) - Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag
-
Rules(list) - Particle system rules list in the format [ rule1, data1, rule2, data2 . . . ruleN, dataN ]
Add example usage here.
Add additional notes, caveats, or tips here.
See Also
Section titled “See Also”- Related functions can be linked here