llLinkPlaySound
void llLinkPlaySound(integer LinkNumber, string Sound, float Volume, integer Flags)Plays Sound, once or looping, at Volume (0.0 - 1.0). The sound may be attached to the link or triggered at its location.
Only one sound may be attached to an object at a time, and attaching a new sound or calling llStopSound will stop the previously attached sound.
Parameters
-
LinkNumber(integer) - Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag
-
Sound(string) -
Volume(float) -
Flags(integer)
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See Also
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