llReplaceAgentEnvironment
Requires Experience
integer llReplaceAgentEnvironment(key agent_id, float transition, string environment)Replaces the entire environment for an agent. Must be used as part of an experience.
Parameters
-
agent_id(key) -
transition(float) -
environment(string)
string gEnvironment = "A-12AM"; // Can be asset's name in object's inventory or the asset IDfloat gTransitionTime = 3.0;
default{ touch_start(integer total_number) { key person = llDetectedKey(0); if (llGetAgentSize(person) != ZERO_VECTOR) { llRequestExperiencePermissions(person, ""); } else { llInstantMessage(person, "You need to be in the same region to change environment"); } }
experience_permissions(key agent_id) { integer envTest = llReplaceAgentEnvironment(agent_id, gTransitionTime, gEnvironment); if (envTest == 1) { llRegionSayTo(agent_id, 0, "Applying environment for " + (string)agent_id); } else { llRegionSayTo(agent_id, 0, "Cannot apply environment for " + (string)agent_id + " due to reason id: " + (string)envTest); } }
experience_permissions_denied(key agent_id, integer reason) { llRegionSayTo(agent_id, 0, "Denied experience permissions for " + (string)agent_id + " due to reason id: " + (string)reason); }}Caveats
Section titled “Caveats”- The agent’s viewer may choose to ignore this command.
- An environment set locally on the viewer will override any environment set from this function.
- If a UUID is passed as the environment parameter and that UUID does not specify an environment setting, the viewer quietly ignores the instruction.
- The environment persists until the agent crosses to a new region or this function is called with the NULL_KEY or empty string in the environment parameter.
- The agent must be in the region and must be participating in the experience.
- This function must be executed as part of an experience with a valid experience key.