llRotateTexture
void llRotateTexture(float Radians, integer Face)Sets the texture rotation for the specified Face to angle Radians.
If Face is ALL_SIDES, rotates the texture of all sides.
Parameters
-
Radians(float) -
Face(integer)
default { touch_start(integer total_number) { // Makes the object's texture rotate a quarter of turn llRotateTexture(PI_BY_TWO, ALL_SIDES); }}This function only sets the absolute orientation of the texture. See [llSetTextureAnim] for animations.
See Also
Section titled “See Also”- [llGetTextureRot] - Gets the texture rotation
- [llSetTextureAnim] - Animates the texture