llSetRemoteScriptAccessPin
void llSetRemoteScriptAccessPin(integer PIN)If PIN is set to a non-zero number, the task will accept remote script loads via llRemoteLoadScriptPin() if it passes in the correct PIN. Othersise, llRemoteLoadScriptPin() is ignored.
Parameters
-
PIN(integer)
- A prim has only one pin for remotely loading scripts
- By changing the pin, a script can deny other scripts the ability to load scripts into the prim
- This could result in unintentionally breaking a product’s ability to be updated by an upstream creator
- This can be used to intentionally stop an upstream creator from updating a product
- There is no way to find out whether a script pin has been set by another script in the prim. If the prim contains scripts from other developers, the safe approach is to assume a script pin has been set by an upstream creator
See Also
Section titled “See Also”- [llRemoteLoadScriptPin] - Used to load a script into a remote prim