llStopLookAt
void llStopLookAt()Stop causing object to point at a target (due to llLookAt() or llRotLookAt()).
This function works in conjunction with llLookAt or llRotLookAt to stop the object from pointing at a target.
Examples
Section titled “Examples”default{ state_entry() { llSensorRepeat("", "", AGENT, 20.0, PI, 0.2); //Detects avatars }
sensor(integer total_number) { llLookAt( llDetectedPos(0) + <0.0, 0.0, 1.0>, 3.0, 1.0 ); //Looks at the nearest avatar. }
touch_start(integer total_number) { llStopLookAt(); llSensorRemove(); //Stops looking at any avatar and removes the sensor. }}