llStopSound
void llStopSound()Stops playback of the currently attached sound.
default{ state_entry() { llLoopSound("string soundname if in object inventory or UUID", 1.0); } touch_start(integer total_number) { llStopSound();//As if by magic the sound stops!! }}Caveats
Section titled “Caveats”- There is no way to stop a specific sound.
- In a linked set use llLinkStopSound to stop sound in a specific prim.