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llTeleportAgentHome

void llTeleportAgentHome(key AvatarID)

Teleport agent over the owner's land to agent's home location.

Parameters
AvatarID (key)
default
{
state_entry()
{
// floattext is red and opaque
llSetText("Don't touch me!", <1.0, 0.0, 0.0>, 1.0);
}
touch_start(integer num_detected)
{
key id = llDetectedKey(0);
llTeleportAgentHome(id);
}
}

This function teleports an avatar to their home location without any warning, similar to a God Summons or dying. The avatar must be on land owned by the script owner for the teleportation to work.