PRIM_ALPHA_MODE_EMISSIVE
local PRIM_ALPHA_MODE_EMISSIVE: number = 3Prim parameter setting for PRIM_ALPHA_MODE.
Indicates that the diffuse texture's alpha channel should be rendered as an emissivity mask.
Examples
Section titled “Examples”Add example usage here.
Add additional notes, caveats, or tips here.
See Also
Section titled “See Also”- Related pages can be linked here