PRIM_MATERIAL_FRICTION
local PRIM_MATERIAL_FRICTION: number = 0x2Examples
Section titled “Examples”Add example usage here.
Add additional notes, caveats, or tips here.
See Also
Section titled “See Also”- Related pages can be linked here
local PRIM_MATERIAL_FRICTION: number = 0x2Add example usage here.
Add additional notes, caveats, or tips here.