Skip to content

control

LLEvents:on("control", function(AvatarID: string, Levels: number, Edges: number)
-- ...
end)

Once a script has the ability to grab control inputs from the avatar, this event will be used to pass the commands into the script.

The levels and edges are bit-fields of control constants.

Parameters
AvatarID (string)
Levels (number)
Edges (number)

Add example usage here showing how to handle the control event in SLua/Luau.

Add additional notes, caveats, or tips specific to using this event in SLua/Luau.