control
LLEvents:on("control", function(AvatarID: string, Levels: number, Edges: number) -- ...end)Once a script has the ability to grab control inputs from the avatar, this event will be used to pass the commands into the script.
The levels and edges are bit-fields of control constants.
Parameters
-
AvatarID(string) -
Levels(number) -
Edges(number)
Examples
Section titled “Examples”Add example usage here showing how to handle the control event in SLua/Luau.
Add additional notes, caveats, or tips specific to using this event in SLua/Luau.
See Also
Section titled “See Also”- Related events and functions can be linked here
- LSL equivalent: control