land_collision_end
LLEvents:on("land_collision_end", function(Position: vector) -- ...end)This event is raised when the object the script is attached to stops colliding with the ground.
Parameters
-
Position(vector)
Examples
Section titled “Examples”Add example usage here showing how to handle the land_collision_end event in SLua/Luau.
Add additional notes, caveats, or tips specific to using this event in SLua/Luau.
See Also
Section titled “See Also”- Related events and functions can be linked here
- LSL equivalent: land_collision_end