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land_collision_start

LLEvents:on("land_collision_start", function(Position: vector)
-- ...
end)

This event is raised when the object the script is attached to begins to collide with the ground.

Parameters
Position (vector)

Add example usage here showing how to handle the land_collision_start event in SLua/Luau.

Add additional notes, caveats, or tips specific to using this event in SLua/Luau.