moving_start
LLEvents:on("moving_start", function() -- ...end)Triggered whenever an object with this script starts moving.
Examples
Section titled “Examples”Add example usage here showing how to handle the moving_start event in SLua/Luau.
Add additional notes, caveats, or tips specific to using this event in SLua/Luau.
See Also
Section titled “See Also”- Related events and functions can be linked here
- LSL equivalent: moving_start