on_death
LLEvents:on("on_death", function() -- ...end)Triggered when an avatar reaches 0 health.
Examples
Section titled “Examples”Add example usage here showing how to handle the on_death event in SLua/Luau.
Add additional notes, caveats, or tips specific to using this event in SLua/Luau.
See Also
Section titled “See Also”- Related events and functions can be linked here
- LSL equivalent: on_death