llApplyImpulse
function ll.ApplyImpulse(Force: vector, Local: number)Applies impulse to the object.
If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.
This function only works on physical objects.
Parameters
-
Force(vector) - Amount of impulse force to apply.
-
Local(number) - Boolean, if TRUE, force is treated as a local directional vector instead of region directional vector.
Examples
Section titled “Examples”Add example usage here showing SLua/Luau syntax with ll.ApplyImpulse().
Add additional notes, caveats, or tips specific to using this function in SLua/Luau.
See Also
Section titled “See Also”- Related functions can be linked here
- LSL equivalent: llApplyImpulse