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llFleeFrom

function ll.FleeFrom(Source: vector, Distance: number, Options: {any})

Flee from a point.

Directs a character (llCreateCharacter) to keep away from a defined position in the region or adjacent regions.

Parameters
Source (vector)
Global coordinate from which to flee.
Distance (number)
Distance in meters to flee from the source.
Options ({any})
No options available at this time.

Add example usage here showing SLua/Luau syntax with ll.FleeFrom().

Add additional notes, caveats, or tips specific to using this function in SLua/Luau.