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llForceMouselook

function ll.ForceMouselook(Enable: number)

If Enable is TRUE any avatar that sits on this object is forced into mouse-look mode.

After calling this function with Enable set to TRUE, any agent sitting down on the prim will be forced into mouse-look.

Just like llSitTarget, this changes a permanent property of the prim (not the object) and needs to be reset by calling this function with Enable set to FALSE in order to disable it.

Parameters
Enable (number)
Boolean, if TRUE when an avatar sits on the prim, the avatar will be forced into mouse-look mode.\nFALSE is the default setting and will undo a previously set TRUE or do nothing.

Add example usage here showing SLua/Luau syntax with ll.ForceMouselook().

Add additional notes, caveats, or tips specific to using this function in SLua/Luau.