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llGetTexture

function ll.GetTexture(Face: number): string

Returns a string that is the texture on face (the inventory name if it is a texture in the prim's inventory, otherwise the key).

Returns the texture of a face, if it is found in object inventory, its key otherwise.

Parameters
Face (number)

Add example usage here showing SLua/Luau syntax with ll.GetTexture().

Add additional notes, caveats, or tips specific to using this function in SLua/Luau.