llLookAt
function ll.LookAt(Target: vector, Strength: number, Damping: number)Cause object name to point its forward axis towards Target, at a force controlled by Strength and Damping.
Good Strength values are around half the mass of the object and good Damping values are less than 1/10th of the Strength.
Asymmetrical shapes require smaller Damping. A Strength of 0.0 cancels the look at.
Parameters
-
Target(vector) -
Strength(number) -
Damping(number)
Examples
Section titled “Examples”Add example usage here showing SLua/Luau syntax with ll.LookAt().
Add additional notes, caveats, or tips specific to using this function in SLua/Luau.
See Also
Section titled “See Also”- Related functions can be linked here
- LSL equivalent: llLookAt