llLoopSoundMaster
function ll.LoopSoundMaster(Sound: string, Volume: number)Plays attached Sound, looping at volume (0.0 - 1.0), and declares it a sync master.
Behaviour is identical to llLoopSound, with the addition of marking the source as a "Sync Master", causing "Slave" sounds to sync to it. If there are multiple masters within a viewers interest area, the most audible one (a function of both distance and volume) will win out as the master.
The use of multiple masters within a small area is unlikely to produce the desired effect.
Parameters
-
Sound(string) -
Volume(number)
Examples
Section titled “Examples”Add example usage here showing SLua/Luau syntax with ll.LoopSoundMaster().
Add additional notes, caveats, or tips specific to using this function in SLua/Luau.
See Also
Section titled “See Also”- Related functions can be linked here
- LSL equivalent: llLoopSoundMaster