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llSetAngularVelocity

function ll.SetAngularVelocity(AngVel: vector, Local: number)

Sets an object's angular velocity to AngVel, in local coordinates if Local == TRUE (if the script is physical).

Has no effect on non-physical objects.

Parameters
AngVel (vector)
The angular velocity to set the object to.
Local (number)
If TRUE, the AngVel is treated as a local directional vector instead of a regional directional vector.

Add example usage here showing SLua/Luau syntax with ll.SetAngularVelocity().

Add additional notes, caveats, or tips specific to using this function in SLua/Luau.