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llSetCameraAtOffset

function ll.SetCameraAtOffset(Offset: vector)

Sets the camera used in this object, at offset, if an avatar sits on it.

Sets the offset that an avatar's camera will be moved to if the avatar sits on the object.

Parameters
Offset (vector)

Add example usage here showing SLua/Luau syntax with ll.SetCameraAtOffset().

Add additional notes, caveats, or tips specific to using this function in SLua/Luau.