llSetGroundTexture
function ll.SetGroundTexture(Changes: {any}): numberChanges terrain texture properties in the region.
Parameters
-
Changes({any}) - A list of ground texture properties to change.
Examples
Section titled “Examples”Add example usage here showing SLua/Luau syntax with ll.SetGroundTexture().
Add additional notes, caveats, or tips specific to using this function in SLua/Luau.
See Also
Section titled “See Also”- Related functions can be linked here
- LSL equivalent: llSetGroundTexture