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llSetLinkCamera

function ll.SetLinkCamera(LinkNumber: number, EyeOffset: vector, LookOffset: vector)

Sets the camera eye offset, and the offset that camera is looking at, for avatars that sit on the linked prim.

Parameters
LinkNumber (number)
Prim link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag
EyeOffset (vector)
Offset, relative to the object's centre and expressed in local coordinates, that the camera looks from.
LookOffset (vector)
Offset, relative to the object's centre and expressed in local coordinates, that the camera looks toward.

Add example usage here showing SLua/Luau syntax with ll.SetLinkCamera().

Add additional notes, caveats, or tips specific to using this function in SLua/Luau.