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llSetLinkRenderMaterial

function ll.SetLinkRenderMaterial(LinkNumber: number, RenderMaterial: string, Face: number)

Sets the Render Material of Face on a linked prim, specified by LinkNumber. Render Material may be a UUID or name of a material in prim inventory.

Parameters
LinkNumber (number)
RenderMaterial (string)
Face (number)

Add example usage here showing SLua/Luau syntax with ll.SetLinkRenderMaterial().

Add additional notes, caveats, or tips specific to using this function in SLua/Luau.