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llSetPhysicsMaterial

function ll.SetPhysicsMaterial(MaterialBits: number, GravityMultiplier: number, Restitution: number, Friction: number, Density: number)

Sets the selected parameters of the object's physics behavior.

MaterialBits is a bitmask specifying which of the parameters in the other arguments should be applied to the object. GravityMultiplier, Restitution, Friction, and Density are the possible parameters to manipulate.

Parameters
MaterialBits (number)
A bitmask specifying which of the parameters in the other arguments should be applied to the object.
GravityMultiplier (number)
Restitution (number)
Friction (number)
Density (number)

Add example usage here showing SLua/Luau syntax with ll.SetPhysicsMaterial().

Add additional notes, caveats, or tips specific to using this function in SLua/Luau.