llSetTexture
function ll.SetTexture(Texture: string, Face: number)Applies Texture to Face of prim.
Texture may be a UUID or name of a texture in prim inventory.
If Face is ALL_SIDES, set the texture on all faces.
Parameters
-
Texture(string) -
Face(number)
Examples
Section titled “Examples”Add example usage here showing SLua/Luau syntax with ll.SetTexture().
Add additional notes, caveats, or tips specific to using this function in SLua/Luau.
See Also
Section titled “See Also”- Related functions can be linked here
- LSL equivalent: llSetTexture