llWorldPosToHUD
function ll.WorldPosToHUD(world_pos: vector): vectorReturns the local position that would put the origin of a HUD object directly over world_pos as viewed by the current camera.
Parameters
-
world_pos(vector) - The world-frame position to project into HUD space
Examples
Section titled “Examples”Add example usage here showing SLua/Luau syntax with ll.WorldPosToHUD().
Add additional notes, caveats, or tips specific to using this function in SLua/Luau.
See Also
Section titled “See Also”- Related functions can be linked here
- LSL equivalent: llWorldPosToHUD