llSetLinkRenderMaterial
function ll.SetLinkRenderMaterial(LinkNumber: number, RenderMaterial: string, Face: number)Sets the Render Material of Face on a linked prim, specified by LinkNumber. Render Material may be a UUID or name of a material in prim inventory.
Parameters
LinkNumber(number)RenderMaterial(string)Face(number)
Examples
Section titled “Examples”Add example usage here showing SLua/Luau syntax with ll.SetLinkRenderMaterial().
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See Also
Section titled “See Also”- Related functions can be linked here
- LSL equivalent: llSetLinkRenderMaterial