land_collision_end
LLEvents:on("land_collision_end", function(Position: vector) -- ...end)This event is raised when the object the script is attached to stops colliding with the ground.
Parameters
Position(vector)
Examples
Section titled “Examples”Add example usage here showing how to handle the land_collision_end event in SLua/Luau.
Add additional notes, caveats, or tips specific to using this event in SLua/Luau.
See Also
Section titled “See Also”- Related events and functions can be linked here
- LSL equivalent: land_collision_end