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land_collision_start

LLEvents:on("land_collision_start", function(Position: vector)
-- ...
end)

This event is raised when the object the script is attached to begins to collide with the ground.

Parameters
Position(vector)

Add example usage here showing how to handle the land_collision_start event in SLua/Luau.

Add additional notes, caveats, or tips specific to using this event in SLua/Luau.